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use std::fmt::Debug;
use std::hash::Hash;
use std::hash::Hasher;
use std::marker::PhantomData;
use std::num::NonZeroU32;
use controlled_option::Niche;
//-------------------------------------------------------------------------------------------------
// Handle from scope-graph crate
/// A handle to an instance of type `T` that was allocated from an [`??`][].
///
/// #### Safety
///
/// Because of the type parameter `T`, the compiler can ensure that you don't use a handle for one
/// type to index into an arena of another type. However, if you have multiple arenas for the
/// _same type_, we do not do anything to ensure that you only use a handle with the corresponding
/// arena.
#[repr(transparent)]
pub struct Handle<T> {
index: NonZeroU32,
_phantom: PhantomData<T>,
}
impl<T> Handle<T> {
fn new(index: NonZeroU32) -> Handle<T> {
Handle {
index,
_phantom: PhantomData,
}
}
#[inline(always)]
pub fn as_u32(self) -> u32 {
self.index.get()
}
#[inline(always)]
pub fn as_usize(self) -> usize {
self.index.get() as usize
}
}
impl<T> Niche for Handle<T> {
type Output = u32;
#[inline]
fn none() -> Self::Output {
0
}
#[inline]
fn is_none(value: &Self::Output) -> bool {
*value == 0
}
#[inline]
fn into_some(value: Self) -> Self::Output {
value.index.get()
}
#[inline]
fn from_some(value: Self::Output) -> Self {
Self::new(unsafe { NonZeroU32::new_unchecked(value) })
}
}
// Normally we would #[derive] all of these traits, but the auto-derived implementations all
// require that T implement the trait as well. We don't store any real instances of T inside of
// Handle, so our implementations do _not_ require that.
impl<T> Clone for Handle<T> {
fn clone(&self) -> Handle<T> {
Handle::new(self.index)
}
}
impl<T> Copy for Handle<T> {}
impl<T> Debug for Handle<T> {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.debug_struct("Handle")
.field("index", &self.index)
.finish()
}
}
impl<T> Eq for Handle<T> {}
impl<T> Hash for Handle<T> {
fn hash<H: Hasher>(&self, state: &mut H) {
self.index.hash(state);
}
}
impl<T> Ord for Handle<T> {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.index.cmp(&other.index)
}
}
impl<T> PartialEq for Handle<T> {
fn eq(&self, other: &Self) -> bool {
self.index == other.index
}
}
impl<T> PartialOrd for Handle<T> {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
self.index.partial_cmp(&other.index)
}
}
// Handles are always Send and Sync, even if the underlying types are not. After all, a handle is
// just a number! And you _also_ need access to the Arena (which _won't_ be Send/Sync if T isn't)
// to dereference the handle.
unsafe impl<T> Send for Handle<T> {}
unsafe impl<T> Sync for Handle<T> {}